Overview

The game's presentation is nothing short of spectacular. Square Enix has brought Midgar to life with stunning detail, from the oppressive industrial architecture of the upper plates to the cluttered, makeshift settlements of the slums below. Character models are exceptionally detailed, with facial animations that convey subtle emotions during both cutscenes and in-game conversations. The attention to detail extends to environmental effects, lighting, and particle systems that make the world feel tangible and lived-in.

Perhaps the most significant departure from the original is the combat system. The remake brilliantly bridges turn-based and action combat, creating a hybrid system that feels both fresh and familiar. Players can freely move and attack in real-time while charging an ATB gauge that, when filled, allows for the use of abilities, spells, and items through a tactical menu that slows time to a crawl. This creates a compelling rhythm of action and strategy that rewards both quick reflexes and thoughtful planning. Each playable character offers a distinct playstyle: Cloud's versatile swordplay, Barret's ranged capabilities, Tifa's rapid-fire martial arts, and Aerith's powerful magic abilities. The system encourages switching between characters to exploit enemies' weaknesses and create devastating combo opportunities.

The Yuffie-centered DLC, while adding some interesting combat mechanics and fort-building mini-games, ultimately feels like a skippable addition. Yuffie herself comes across as more annoying than endearing, with her over-the-top personality often grating against the more serious tone of the main game. While the DLC provides some additional context for the overall story, its pacing issues and relatively unengaging narrative make it hard to recommend except to the most dedicated fans.

Despite some pacing issues and contentious story additions, Final Fantasy VII Remake succeeds as both a reimagining and a standalone game. The core combat, presentation, and character work are exceptional, even if some of the expanded content feels like filler.

Combat System

Hybrid real-time action and strategic command-based combat

World Design

Breathtaking recreation of Midgar with unprecedented detail

Soundtrack

Masterfully reimagined score blending nostalgia with modernity

Screenshots